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- on mouseUp
- if the mouseCast = 6 then
- unLoad(cast 6)
- set the visible of sprite 2 to 0
- set the visible of sprite 3 to 0
- set the visible of sprite 4 to 0
- go("loop")
- end if
- end
-
- on exitFrame
- if the movieTime of sprite 5 = the duration of cast 6 then
- go(1)
- else
- go("vid1")
- end if
- end
-